For five long years, nothing has been heard of the fleet the merchants of Shairra sent to explore the forbidding shores of Ademorra. Now, ‘the Hydra’, admiral ship of the fleet, has returned, badly damaged and without a single living soul aboard.
Strangely enough, the ship’s figurehead has been replaced by four new Hydra heads, that seem to be made of pure gold!
After long discussions, the merchant houses of Shairra have decided to rebuild ‘the Hydra’ and send out an even larger fleet. At the same time, both the Kernian authorities and the city’s philosopher-mages are keeping a close eye on the ship.

Messengers have been sent far and wide, to search for aid in rebuilding the ship: talented craftsmen, experienced sailors, bold warriors and talented mages. But few answer the call, for rumours are already spreading of a strange curse that befalls all who come near the ship…

Three months before all of this, many miles south-east of Shairra, events are already set in motion that will have large repercussions. ‘The Hunter’, a Shairran trader, is caught in a storm coming from out of nowhere. Most of the ship’s crew and passengers can escape the doomed ship in two lifeboats. But their troubles have only just begun…

Return of the Hydra: prologue

Hydra jpg Leander Spekke WtheWizard Sirrush Neriano Leukis Kallithea